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26 October 10

Design Management Insights from BMW’s Former Chief of Design

This interview with former BMW Chief of Design Chris Bangle reveals some universal creative principles for creating and managing a culture of design.

Break down the walls between your teams, but ...

During the true development process there’s no reason to hide things. However, keep the board of directors and the marketing guys at bay - you can’t create life under an atmosphere of ‘no’.

Balance your race-horses with thinkers

First and foremost you want designers to bring energy to the table ... those are the race-horses - you just want to turn them loose. But you also want to make sure you get the deep thinkers in there, the artistic ones, who are sometimes shy and often intimidated by the aggressiveness of the other types. But they’re often the quiet sleeper ones that come up with that deep deep idea.

Having the power to let go

When you are on a model, you are the design chief - you have to know you have that power. Yet, design chiefs, if they do their job right, need to become experts at letting go.

Get deeper inside your team’s heads

My job is to help you do your job. However I’m going to open up your drawers and see what you’ve got stashed away that you’re not doing. What is it that you want to do that someone is not letting you do, that you’re dreaming of doing, but don’t have the courage to put up on the wall?

Open your horizons

If you like cars you have to appreciate all of them - for what it took to make them. Even the cars that are butt-ugly - there was a design team that put a lot of love into that. Try to understand it from their point of view - their limitations - and see what you can learn from that.

via PSFK

16 February 10

Wired Magazine on a Tablet

Last week the folks at Wired unveiled their vision for the tablet version of Wired.

As other publishers have demoed their tablet vision over the past few months, there’s nothing really new that we’re seeing here. But that’s likely because Wired is one of the first to get past the prototype and into a live product. No small feat.

The content is created in Adobe InDesign(!) and powered by an AIR app. I think I just heard a collective sigh of relief from print designers.

Editor Chris Anderson sees this (as do the other publishers) as an opportunity to “reset the economics” of publishing, and give people an experience that they’re willing to pay for.

As I look at the stack of un-read copies Wired in my office, who knows, maybe I’ll bite when I get my iPad.

06 February 10

Typeface, the Movie

Typeface is a movie about a museum and print shop in rural Wisconsin that has a rich history in wood type. As the number of craftsmen (and women) of this trade have rapidly declined over the years, this museum hope to preserve this history and hopefully inspire a new generation.

Having worked for some time in a print shop in my younger years, and quite literally around 2-color presses, I have a bit of a soft spot for stories like this one.

For more information on the Hamilton Wood Type and Printing Museum visit their website.

But what’s with the inch mark in place of the apostrophe at the end. Shame!

20 January 10

Hermès + Tokujin Yoshioka =

Tokujin’s very diverse body of work masterfully exists as both amazing works of design and art. Very few are truly able to achieve this without a feeling of self-indulgence. This display (just like all of his other work) is just so damn elegant too.

See more of his work at his company’s site.

04 November 09

Loving the Retro Pop-Art Beautiness of Kevin Dart

Check out more of Kevin’s work on his site.
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